"But first and foremost, this is a game system, and now Sony can truly say it is a system unmatched. Using something called the Cell Broadband Engine, the PS3 is 40 times faster than the PlayStation 2. This gives game-makers the ability to develop titles that are freakishly lifelike and add depth and layers unlike anything that was possible before.
For instance, on the first-person shooter Resistance: Fall of Man, the windows of the 1950s-era English town you try to defend can all be shot out. Shooting the glass causes numerous results depending on where the shot hits, whereas in the past developers wouldn't have had the computing power to pull off such a cool detail. (As soon as developers figure out how to use these tools to their maximum effect, watch out.)"